Fooling around with the Nintendo DS? (8)

1 Name: Cyber Akuma!9pQvCy3xq2 04/12/24(Fri)11:40 ID:rdr0bX7h [Del]

From what I neard, the DS has 4 megs of memory where you can download demos from nintendo onto it through Wifi.

Would it be possible for somebody to emulate the server the DS is supposed to connect to on his PC using WIFI and upload his own code into the DS?

Obviously you cant hack it since the DS dosent allow you to overwrite any of its programming, but you would be able to upload your own sample programs that way woudlent you?

Let me try to explain this easier for those that dont get it, since many seemed confused on other places where I posted this.

  1. The DS can connect through WIFI (not the wireless link, I mean wireless internet) through your computer or router or whatever and eventually connects to Nintendo.

2. From there the DS can download demos and anything else Nintendo put online for the DS straight into itself for you to play demos or minigames (its similar to the Gamecube link of the GBA, except instead of the gamecube sending the GBA a mini program, Nintendo's internet site is sending the DS a mini program or game demo)

3. What im saying is that if you can make your computer minic the location of Nintendo's website (you would need to disconnect your computer from the internet to do that) when the DS tries to connect to Nintendo's website it would actually be connecting to your computer.

4. From then on you could possibly upload your OWN code/demo/emulator/whatever DS code onto the DS and run it on the DS.

Is this possible? What do you think?

2 Name: THRILLHO 04/12/24(Fri)12:31 ID:Heaven [Del]

Now days it seems that when a new console comes out the first thing people do is make it do things it wasnt designed to do, and then make that the reason most other people get it.

The Xbox is a fine example. It's basically a PC in a black box. It takes IDE and USB devices, and the first thing people attempt to do is shove linux on the thing. Then came the the Gamecube, although I dont have a TV or a capture card im wanting to get one. Already people have gotten a small webserver to run on its tiny yet powerful processor.

Now with the PSP and Nintendo DS, has the "hackjobbing" gone portable? I'm interested to know just how the specs of the DS perform however I probably wont be buying one just for the sake of making it crack my neighbours WPA keys and leech their uncapped cable connection anytime soon.

3 Name: THRILLHO 04/12/24(Fri)22:17 ID:Heaven [Del]

uh, I don't think most people buy the xbox for the sole purpose of hacking around with it. it's just an enthusiastic community of hobbyists having fun, isn't it?

4 Name: THRILLHO 04/12/24(Fri)23:03 ID:Heaven [Del]

I bought an XBOX because my root was too big for my other machine.

5 Name: THRILLHO 04/12/25(Sat)06:00 ID:Heaven [Del]

>>1

I think its possible, depending if Nintendo are using a fritz chip or any heavy encryption. All you would really need is a firewall to monitor the connections in/out, and a packet sniffer to log the lot. Im guessing the data sent to DS would either be compressed as hell, or at least a binary.

The other thing that I'm wondering about, is how are they, bandwidth and content wise going to manage with hundreds of thousands of users trying to download stuff to their DS? Would they build their own infrastructure, use the existing (unknown) or end up having to use something like Akimai?

6 Name: THRILLHO 05/01/27(Thu)18:48 ID:WT0vBgrl

Is this active yet in the USA? I haven't heard anything about it before now and I'm curious about downloading stuff from Nintendo although I don't have a wireless connection

7 Name: THRILLHO 05/01/27(Thu)21:41 ID:Wuuq1ZGZ

Nintendo DS? Yes Yes

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