How do I made a raytracer?
You need to shot rays.
Best summary ever.
This is like asking how to build a car. Where to start?
Oops, kareha ate the indentation. I C&Ped that from http://en.wikipedia.org/wiki/Raytracer#Algorithm:_classical_recursive_ray_tracing go there
>>5
Thanks for the link. The ray-sphere intersection article helped.
Ray tracing using LINQ:
http://blogs.msdn.com/lukeh/archive/2007/04/03/a-ray-tracer-in-c-3-0.aspx
Incidentally the book they link from there:
http://www.amazon.com/Computer-Graphics-Principles-Practice-2nd/dp/0201848406
It's very good. I learned all this stuff on the first edition of said book.