The Wii - Is the shine wearing off? (50)

18 Name: Anonymous Gamer : 2007-10-24 19:57 ID:UaJJhfqO

i think it'll do good. Games like twilight princess, resident evil 4, and hell, even elebits (physics anyone?) show that great games can be made for this thing, and soon will. All these minigames/party games are probably just a way for the devellopers to get a feel for a console that literally has 3d spacial control (X Y and Z are all tracked here, and even Wiimote orientation) I can imagine it's slightly daunting at first. One need only play Red Steel to get frustrated with sporadic detection, and then play resident evil 4 and be like "how could anyone even play this on another console?"

and, another thing, on graphics. me? i don't care about photorealism so much. I like art. A lot of the games on the Nintendo, the DS, and now the Wii have nice, artsy feelings to them. For those of you who appreciated Wind Waker can understand. Personally, I'd rather have a fun game with a good story, good AI, maybe some voice acting, and beutiful physics and frame rates: if all i had to do was give up photorealistic graphics. i can imagine making high-res textures and purchasing right for high-end engines for everything can get pretty expensive - and that money comes from somewhere.

(everyone's looking at YOU Lair)

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