really, fuck it. why can't it be the '90s again.
i want to relive the psx-ps2 area again. All those rpgs. Right now it's fucking pathetic.
Damn right. Fuck Crysis and all those games. Out of ten, barely 2 make the cut.
Ahhhhh, golden 90's
Did somebody say RPG? Because I think I heard somebody say FMV.
The Snes -> Psx -> PS2 were the best gaming years i ever had.
The Nes holds fond memories only because I grew up with it. It was indeed a cruel mistress...
I have fond memories of the PSX and especially also love all those unforgiving 90's arcade games, particularly the shmups and Metal Slug. Arcades are practically dead these days, though.
On another note, Megaman 9 actually kinda made me have hopes that there'd be more sequels to old games in an old-fashioned style, but sadly that doesn't seem to be the case as most titles are either recycled or are unworthy their predecessors.
Megaman 9 was pretty good though and is so far the only exception I've really noticed.
If you don't like today's games then you are too old. GTFO.
>>7 probably a underage Halo Whore or even worse a WoW Whore. Bah, real gamers come from the amiga-nes-commodore-pc-sega time.
19 here. I think most of today's next gen games are starting to lose their cool factor. They're starting not to be all that interesting. Gears of War's design just doesn't appeal to me just like most games are now geared to getting new people into the market and/or appealing to gamers who are extremely hardcore. There are no games being smartly advertised with any sort of middle ground where a non-hardcore, non-wannabe (wannabe are people who want to be gamers, are new and evangelically hate casual gaming like Satan, ie 4chan's /v/) gamer like myself would enjoy. I don't enjoy games that only operate in varying forms of easy mode or are only playable with extreme skill or co-op (co-op is fine as long as it's optional). There are very few games with the philosophy that changing difficulty would change how things will play out (ie Touhou series changed spell cards while increasing bullet count of said cards and Halo changed enemy locations while modifying AI stats). Now I seperate mainstream games into two difficulties: Easy and Multiplayer.
I got a Wii because it had the next SSBB (a game that represents the middle ground) and because it had the store which had several games I grew up to love, however I'm not willing to shell out on other games in boxes in fear of buying crap due to the vague packaging. I'd also like to point out the last two words in the last sentence again: vague packaging. It's frightening. They only put one paragraph and barely describe what features the game will give to please me. I'm not willing to shell out for a game I randomly pulled off because the extent of description says "70 hours of gameplay" or "Seal of Quality" anymore (I was stupid to buy the Black Label SoQ-ed GBA Lord of the Rings game, it sucked sweaty monkey anus). They spend the whole extra half of describing features to only copy the other half and vomit it back out to french and spanish translations and take the other half of the box to fill it with system-related warning crap that should be written on the first and last leaf of the guide. I mean, what's the point of the game being exciting if I don't know if the game will suit my expectations of exciting? I know PS3 and XBOX360 games have been doing this too, I've looked and shied away at several titles. If you look at the back of old boxes for games (the PSX, N64 era), you'll see more relavent and curt descriptions that tell the player as to the game in terms of content, rather than being a vague blur of what the game is.
I long for the days where I didn't need to blindly bob for apples when buying games or wait several months to figure out if a game is what it is by watching/reading a review by someone who has different expectations and views and then reviewing their personality to see if the game is what I want. I long for the days where gimmicks and vague descriptions didn't tell us what the game might be, but what the game will be.
I'm really disappointed with the current-gen of games. I've been a hardcore gamer for pretty much my entire life, but I just don't have fun anymore.
The Xbox 360 was fun for a while, but the games are coming to a grinding halt. The only game I'm looking forward to getting is Lord of the Rings: Conquest, and that's just so I can play a multiplayer match with some friends every now and again.
The Wii had The Legend of Zelda: TP, Super Mario Galaxy, and Super Smash Brothers Brawl, and that's about it.
The PS3... I never did get much out of it. Couldn't bring myself to finish Little Big Planet, and that was the only exclusive I actually enjoyed.
Well then, friend, it looks like it's time to take a break from all the new hustle and bustle. If you've been a hardcore gamer your whole life, you probably have a large collection of games you love from a bygone era. Stick to those until something worthy comes around. Relive the good times.
That, or you might just be getting out of games.
Yeah, I know what you mean. I'll look at a package, read the back, it says:
Amazingly Deep Gameplay!
Beautifully Rendered Graphics!
Deeply Compelling Story!
then I take out the painting adjectives, and I'm left with:
Gameplay
Graphics
Story
well, fuck yeah that's what you've got, EVERY GAME HAS THAT YOU PONCE.
My rule of thumb is, if they're spending too much time telling you how awesome the game is, and not enough telling you why it's awesome, It's a TARP.
Yeah, I know how it is. At first when all the next gens came out, I was kind of jealous when my friends all got one, and all I had was my PS2 and GBA and consoles prior to them. Sure they have a few games that look fun and all but thats exactly it, a FEW games. I just barely got the PS2 and there's still a lot of games I need to get, and I'm thoruoghly enjoying them.
I got a PSP and a DS for the past Christmas (I'm from a poorer family, we can't afford these things when they first come out). Theres not even that many PSP/DS games that strike my eye. Theres barely enough to make getting the handhelds worth it.
All PC games are these days are FPSes and MMOs. If you ever played one MMO, you played them all. Same goes for FPSes. I'm not too much into PC gaming, but whatever happened to all the adventure games? Like Grim Fandango, and King's Quest? And the PC RPGs like Ultima and Might and Magic. I never played the new Might and Magic: Dark Messiah, it didn't interest me at all. And Fable, although fun, had minimum replay value in my book.
The Golden Age of Video Gaming has come and gone. I guess I'm stuck being a retro gamer from now on...
Yeah, as I said in an earlier post, the PS2 is one of my favourite systems, despite growing up with a NES. The number and kinds of games it has to offer is simply staggering. I've had one for years, I probably have like 40 games for the thing, and I'm still missing some gems... Just recently found a copy of psychonaughts, Mana Khemia, and Ar Tonelico and da pawn shop.
My SNES and PS2 collections are my absolute favourites.
>really, fuck it. why can't it be the '90s again.
I shall disprove this thread with two words and a number:
Half Life 2
>>Half-Life 2
started development in 1999
>>17
Having fun playing HL2 only lasts so long. Gravity gun stops being fun once you realize it's only grab, toss, and drop.
>>19
Then you get to Ravenholm and you realise you can pick up and shoot those giant circular saw blades!
>>20
That's where the fun ends. Ravenholm was the only level with any practical use for the Gravity Gun, and it was short. The other levels are just tedius when you need to pull out the gravity gun to do something (usually something to do with turrets, mag-mines, hoppers, or obstacles). When it got an upgrade, I thought: "Why couldn't it do this before?" and noticed how overpowered and boring it became when it did get the upgrade.
I had more fun playing Advent Rising because there was more variety to the game, despite its several thousand bugs.
I miss the days of Nintendo vs Sega :(
looking back, i wonder why sega wasn't the more popular, considering it was like a super nintendo when the NES was Nintendo's only system.
In my opinion, Mirror's Edge is a step in the right direction. Sure, it can get frustrating at times, and story is more of an obstacle than anything else, but the artistic design, the interface and gameplay concept are a first, and is something original enough to warrant distinction.
Here's hoping that a sequel will fix most of it's shortcomings.
But all around, yeah, games as of late are crap.
SEGA was the more popular. I think they passed Nintendo in 1995 and Nintendo wasn't able to get it's top spot back until the Wii.
>>23
In Japan, NEC's PC-Engine (aka TurboGrafx) was more popular than either, and technically on par with the Genesis. In America, Sega was at a disadvantage due to Nintendo having bought exclusive rights to console ports of most arcade games, but achieved equal market share around the heyday of Mortal Kombat (1992) and held it for a few years.
If the SNES seems to be more fondly remembered today, it's because it had a lot of RPGs, compared to the Genesis's action games which didn't age as well. RPGs were not very popular at the time, though.
>>25
Possibly, because the N64 didn't come out until a year later, but by that time Sony was dominating both.
Nintendo eventually sold (at least) twice as many N64s as Sega ever sold Saturns, but achieved only a third of PS1 lifetime sales.
>I miss the days of Nintendo vs Sega :(
aw man XD I wasn't even alive and/or concious of this one when it was happening.
I think it should've stayed at Sony vs. Nintendo. Microsoft just screws everything up.
While Sega had some memorable games, it was just that: SOME memorable games. It didn't really come to a surprise that Nintendo eventually won. What did surprise me though was that Nintendo got the rights for Sonic (which ultimately seems to be killing Sonic, although I haven't played any recent Sonic games post Sonic the Hedgehog 3, so correct me if I'm wrong)
>>27
Actually, Sony is the one that screwed everything up in the first place. It's Sony that brought consoles to the "too much-mainstream" - I mean it's good to open our passion to many people, but the way they did it was heading games towards the "lowest common denominator", and not in the way the Wii did it...
Also it's partly due to their attitude that the "PC" gaming and the "console" gaming got all mixed up, for the worst of both worlds. Now we have dumbed down FPS and PC-style RPGs due to console ports (ie. Deus Ex 2, Oblivion), and bad Shooters & Arcade games (Sega used to make good arcade ports, and that meant HARD games).
Well, what happened is heavy marketing, form over content, and the fact that games now represent HUGE budgets and stock holders don't react well to taking risks to make ambitious and original games. It has always somehow existed. It's just... worse.
Also, I hate Sony.
underagefag here,
i still prefer classic games to modern ones. the only things that i like to play thats new is the occasional tf2 with my BROS or a silly kids rpg like maplestory.
i remember for my 10th birthday i wanted a snes so fucking bad. back around when my friends were playing gamecube.
so not just oldfags prefer classic games, its a preference rather than only oldfags like oldgames. i miss when arcades had games that somewhat kept up with what was popular/new at the time, nowadays its just outdated games.
Nowadays game makers only care about graphics and game systems and all that crap D:< FFXI really dissapointed me because of that. Of crouse I believe there are good games still being made, but I find them difficult to find.
Its good that we still have people like team Ico around..