Final Fantasy VIII (44)

13 Name: Anonymous Gamer : 2009-03-22 16:04 ID:ggydqIDp

>>6
Actually, the game is WAY easier (read: spoiled) if you DON'T level. Junctions will do the job, especially through Card Mod (Quetzacoatl ability). Win some Abyss Worm cards, mod to Tornado, Junction to STR (Snow Lions will do the trick for another stat too), and hammer away at whatever the games throws at you. You can get Squall to do 1K+ per hit easily before you even go to Dollet that way... Also, after Dollet and when you have Siren, learn the Life Mod ability, Card Mod some Mesmerize cards, refine into Regen, and get 3000 HP. That means around 800HP, you're on limit break. No need to say that when you're lvl 15~20, this situation makes the game seem VERY broken.

>>12
There are multiple ways to deal with this. You can have one of your members down for the whole travel - they only use Breath if all your members are alive. Just remember to revive him when you get to the Weapon. Another way is to have a member with Initiative and Sleep(100) junctioned to S-Atk. Put the bad guy to sleep. Then either spam limits at him; or try to kill him with an insta-kill skill or spell (Degenerator, The End...). Doomtrain works fine too. He's weak against Ice and Holy, btw.

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